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Showing posts with label doesn. Show all posts

Nov 8, 2012

Zynga CEO Mark Pincus Explains The Pros And Cons Of Being A Public Company

Sure, going public in a predictable industry would be more fun. But being a company in transition doesn't make an IPO less necessary.

With Zynga’s stock trading at about 20% of the price it opened at last December, it was surprising that, when asked by Fast Company Editor in Chief Bob Safian about the consequences of becoming a public company, CEO Mark Pincus chose to start with the pros. “We want to build an Internet treasure,” he said at Fast Company's Innovation Uncensored Conference in San Francisco Thursday. “From the beginning…I wanted to build a company that could sustain not for two years or four years or even ten years but be something that really matters over time the way Amazon and Google and others have.” “The only way you can do that is to go public. I haven’t seen another way.” Liquidity helps sustain quality talent and investors, and going public is a way to achieve it without selling the company. But Zynga has lost several key employees as its stock price has tanked, and going public has also brought with it some clear cons. Transitions can be more difficult under the scrutiny of Wall Street. At the beginning of its life as a public company, Zynga is going through what Pincus calls its biggest transition ever. Long almost entirely dependent on Facebook for its income, the company has recently refocused its efforts on mobile games. Where once its mobile division focused on "with friends" games, this quarter no games were greenlit without a mobile component. “Clearly as you move to being a public company, probably even more than growth, there is a huge value based on predictability,” Pincus says. “And we have not delivered on that predictability lately that we would like, that our investors would like.” Listen to the full audio: Zynga CEO Mark Pincus in conversation with Fast Company Editor-in-Chief Robert Safian: Meanwhile, he says, employees go home for Thanksgiving and need to answer questions about the company because its news is now "everybody's news." “It’s hard, but I think it’s hard for any new company in a new industry to be public so early,” he said. “We’re still in an emerging and transforming market. It would be more fun at a point that the platforms and markets were if the market for social gaming were more defined and predictable. “ [ Image: Flickr user Joi]
Source : fastcompany[dot]com

Aug 18, 2012

This Week: The SharePoint Upgrade Headache

SharePoint 2013: Topic Du Jour
We might be at least a year away from seeing the first real implementations of SharePoint 2013, but that doesn't mean people aren't interested in how it has improved (or not).

Whether we are pleasantly surprised at SharePoint 2013, wondering about SharePoint customization, or thinking about the headache that a SharePoint 2013 upgrade will create, there's no shortage of opinions to go around.

Deep Dive into Web Experience
Web Experience (WEM) was also a prime subject this week: Acquia acquired Mollem for social content moderation, Bridgeline Digital released WEM for franchises, and Sitecore invested in Komfo, adding social media marketing tools to its platform.

Reminder: SharePoint Tweet Jam
August 22nd at 1pm EDT, 10am PDT is the date for our SharePoint Tweet Jam. The panel keeps getting bigger and the questions will incite a great discussion. Get the details here.

Featured Report: 241 Pages of In-depth SharePoint Analysis
Learn best practices & pitfalls to avoid, along with detailed advice on costs, benefits and technical choices
> Download a Free Sample Report Here

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